![]() ![]() "Prevent a rogue faction from putting a damper on the New Year's celebration in Paris." Hence, if you're playing in the easier or more difficult modes, the walkthrough may not be 100% accurate, as enemy locations, item locations, weapons, et cetera, are different. The walkthrough is based on the "Agent" difficulty setting, which is the "normal" difficulty setting. The walkthrough itself is in order that the Missions happen to appear, however, in the mission chart. It's kinda Mega Man-esque in a way, and will give the game some replay value and whatnot. This game has an interesting concept in that you can play the stages in any order you want, unless they're locked. There are also numerous explosives and gadgets that must be utilized to navigate stages.This section of the guide is all about the missions in the game, the primary reason you'll be playing 007 Nightfire. As with any 007 game, there are weapons-a-plenty, numerous pistols, automatic weapons, sniper rifles, rocket launchers (a must for dealing with helicopters), and even an experimental Phoenix Samurai Laser Rifle will provide plenty of variety for dispatching the bad guys throughout the 12 stages, and ammo is everywhere, so keep your finger on the trigger. This can make it difficult to know what direction you are taking damage from. Enemies will not react to the player until he has come close enough to be noticed, however, there are times when enemies will spawn around the player seemingly out of nowhere. "007: Nightfire" plays like a typical FPS with the a few caveats. While I am not a huge James Bond fan, I am a huge fan of first-person shooters, and as such had a lot of fun playing "007: Nightfire", despite its drawbacks. I was also really impressed with the enemy AI, which adds to the difficulty and results in a challenging game. The original score is impressive, and the sound effects are awesome (enemies frequently yell orders at Bond). ![]() "007: Nightfire's" underwhelming graphics, and frustrating controls should not deter players from giving this game a try. ![]() The controls can also be frustrating as well, requiring the player to use button combinations to do things such as duck. To the game's credit, I was playing "007: Nightfire" on an enlarged window on my computer monitor (one of the perks of playing on Console Classix), when I minimized the window, the game did not seem as blurry or choppy (it was never meant to be played on such a large screen). The blurriness presents a problem when trying to differentiate between allies and enemies. The graphics are less clear than Wolfenstein 3-D with the graphic settings turned all the way down. Unfortunately, the Game Boy Advance is not the best platform for an FPS game. Many of the characters will be familiar to Bond fans, there is no shortage of beautiful women for Bond to interact with, and the stage locations are varied and exotic. Fans of the Bond series will appreciate the fact that the story weaved in "007: Nightfire" is original, while staying true to the Bond universe. Do you enjoy martinis, fast cars, and have commitment issues? Does dressing up in a tuxedo make you want to blow things up? If this sounds like you, then you've probably already played "007: Nightfire", but on the off chance you haven't, get ready for a satisfying, if not slightly underwhelming, entry that returns to the FPS style that made the series a hit with gamers everywhere. ![]()
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